by Ash » Sat Sep 01, 2007 6:21 am
Pyscho Locks are still in the game. Once again, they used quite well in the Investigation mode to tell the story, but they mysteriously dissappear in Trial mode when everybody is hiding something >.>
Forensics come back in GS4. Not that much either, rather gimmicky IMHO. Just like in GS1-5, at some points you just get handed luminol/plaster/fingerprinting set/whatever forensic object to use.
Maaan, yesterday I finished the second Investigation part of the last case. This story is really crazy, but so well thought out! It really is the final case to connect all of the games with each other... Too bad I have to go to work in a couple of minutes... >.<
"Rationality, that was it. No esoteric mumbo jumbo could fool that fellow. Lord, no! His two feet were planted solidly on God's good earth" - Ellery Queen, The Lamp of God